A month after Google launched its Chrome Web Store, Apple is finally launching its Mac application store today for free and paid for apps. Leila Makki reports.
Similar to the App Store for iOS devices (iPhone, iPad and iPod touch), the Mac App Store will make it just as intuitive for users to download apps and media content straight to their computer.
Unsurprisingly, the Mac App Store will use iTunes login details for users to purchase and install apps. According to Apple, users can install Mac apps on every Mac they use and even download them again, including when they buy a new Mac.
Apps will be organised by category (ie. games, productivity, music) or via a text search.
All apps will include developer descriptions, user reviews and screenshots.
The Cupertino, California-headquartered company is following a similar strategy to Google which is pushing Chrome OS for notebooks and netbooks and Android on smartphones and tablets. Due to launch in October, the Mac App Store will be accessible in the UK, US and other markets when it officially opens later today.
Mac developers can sign up for $99 a year to create and distribute their apps on the Mac App Store and expect to receive the same 70 per cent revenue cut from Apple as iOS developers. But with Mac apps costing substantially more then they would on the iPhone/iPad - we may see a huge migration of developers porting over to the Mac Store.
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